![]() ![]() You cannot flinch with a Dagger as far as i cant tell. Dual Wielding is the same as one-handed lights which means in most cases your gonna see a bounce and Jump attacks are same as their ground counterparts except they can't bounce and instead will no-flinch. Now for my tests I only used light, heavy and charged attacks both one-handed and two-handed. (3) Your attack will stagger the miner like any normal enemy. (2)Your attack won't bounce but the miner won't flinch and will continue attacking as if you never attacked it. (1)Your attack will bounce off the miner, which ends your combo and leaves you vernerable, the miner won't flinch either. First off there's actually three different out comes when you hit a hardened foe. I didn't test every weapon but it safe to assume that every weapon of a specific class works the same against them more or less. So after seeing tons of wrong info all over the wiki about how bouncing weapons vs hardened enemies worked I took it upon myself to test how weapons work against these guys. There is a different kind of miner that mines Glintstone, called a Glintstone Miner.There are occasionally somewhat taller individual Miners that have more health and drop more Runes.Fire Pots, Fire / Firebone Arrows, and weapons infused with Fire Grease can make short work of Miners. ![]()
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